WindowCapture2D v2.1.0 Release

WindowCapture2D v2.1.0 Release

Table of Contents

We have released WindowCapture2D v2.1.0, our window capture plugin for Unreal Engine.

This update focuses on two features that improve how flexibly you can control captured output.

Key Changes in v2.1.0

Desktop-Level Capture by Specifying a Monitor (Available in v2.1.0 and Later)

In addition to window-level capture, you can now capture an entire desktop by selecting a monitor.

Specify MonitorIndex (the monitor number starting from 0) to capture the exact screen you want in multi-monitor environments.

This is especially useful for simulator views, monitoring UIs, and streaming layouts that need full-desktop input.

Added Arbitrary Region Trimming for Captured Images (Available in v2.1.0 and Later)

We added a trimming feature that lets you crop only the region you need from the captured image.

Specify X, Y, Width, and Height to efficiently use only the area you want to display from the captured image.

With this, you can optimize display areas for different use cases even when using the same capture source.

This feature is available for both WindowCapture and DesktopCapture.

Summary

WindowCapture2D v2.1.0 adds desktop-level capture and arbitrary-region trimming, enabling a more flexible capture workflow than before.

Both features are available in v2.1.0 and later. Please update and give them a try.

Download

WindowCapture2D v2.1.0 is available on Epic Games Fab.

For plugin details, please visit the plugin page.

If you have questions or feedback, please contact us via the Support page.

Follow @AyumaxSoft on X to get the latest updates from AyuMaxSoft as soon as they are available.

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